UNITED CRAFTS

IN MOTION

Johnny Chang

Narrative & Level Designer

Game Project

2019

Unknown Fisherman Battleground

Play Video
Overview
WordPress Table

About this game

Unknown Fisherman Battleground is a shallow water 2-4 player arena party experience, where you battle out against other sailors for the local fishing right.

You can load your harpoon with the special swordfish pickup to get the upper hand on your adversaries.

Project

This was the 1st game project at Futuregames, and took 2 weeks to produce. The theme of the project assignment was to make a party game with characters containing two separate movable objects. We chose to combine oar-steering with aiming harpoon gun.

The team consisted of:

  • 4 game designers
  • 3 3D artists

    Contributions

    Water Plane Waves Material
    Audio

    I strived to make actions sound a little bit different from one another, by adding randomness between sound assets, as well as pitch and delay variations inside the sound cue.

    Credit Crates "Float-Up" Effect
    Crate "Float-Up" Script

    Crate floating up to surface when X-button is pressed

     

    UI Functionality
    UI Player Health Script

    Get player health for UI

     

    UI Player Kill Count Script

    Get player kill count for UI


    UI Endgame Menu Buttons

    Spawn rematch and quit buttons, and execute when A or B is pressed.


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